On Clues – Missed, but not Lost
Keepers planning their MoN campaign will frequently hear this valuable pearl: “Let them miss clues.” From the launch, you and your players will be afloat in a sea of intertwined leads, locations, and characters. With everyone immersed in the sprawling campaign world, players often find distractions from the campaign’s prescribed investigative threads. If your players overlook an important clue in the designated location, you should adhere to the aforementioned advice—do not force-feed them clues. While MoN may be a well-structured campaign, it should not function as an exercise in long-form railroading. Redirecting investigators back to missed clues compromises player agency and disrupts the game flow. With all that said, we would like to add a