The Occult Skill in Call of Cthulhu – Useless or Utility?

The Lovecraftian world contains many dark secrets and mysteries, and the Occult skill tempts many Call of Cthulhu players hoping to unlock knowledge through this skill. According to the 7th edition rulebook: A knowledgeable Investigator can recognize occult paraphernalia, words, and concepts, as well as folk traditions, which may encompass supernatural beings, such as werewolves, vampires, ghosts, and demons. In addition, a skilled occultist will be familiar with secret knowledge originating from ancient civilizations, including Egypt, Sumer, as well as those centered in Asia and Africa. They will also be able to identify occult traditions and texts from the Medieval and Renaissance periods.  Such an Investigator expects to bring a wealth of insight to mysteries

Read on…The Occult Skill in Call of Cthulhu – Useless or Utility?

Robert Huston – A Deeper Analysis – Part 1

While complete at the publication of the first edition, DiTillio’s Australia Chapter remained excluded from the MoN campaign until the 3rd edition in 1996. From the initial release of the adventure, Sir Aubrey Penhew has hammed it up on the center stage as the campaign’s feature villain enjoying a luxury yacht, a volcano lair, and a diabolical nom de plume. We strongly believe that Dr. Robert Ellington Huston deserves a more sophisticated and dramatic role commensurate with his expertise and charisma. Here we discuss Huston, his valuable skills, and options for an expanded role in your MoN campaign.  An Expanded Backstory The young Robert Huston grew up in the shadow of his two older brothers

Read on…Robert Huston – A Deeper Analysis – Part 1

Mythos Tomes – Book of Dzyan

Pronunciation: Dzyan – “zon”, also called “The Stanzas of Dzyan” Location: Gavigan’s Secret Room at Penhew Foundation (England) Physical Description: Woven papers bound in goatskin with a distinct smell of sulfur Author:  Unknown, but alleged to be an account of the High Masters of Shamballah Publication History:  Introduction indicated the original text is of Ancient origin. Written in English, but reported originally to be composed in Senzar, a sacred language related to Sanskrit. According to theosophist Madame Helena Petrovna Blavatsky, the text is of Tibetan, but some purport the original text originated in Atlantis. Blavatsky published a watered-down version of the text as “The Secret Doctrine” in 1888, which many occultists will be familiar with; however, none beyond

Read on…Mythos Tomes – Book of Dzyan

The Three Mysteries in Masks of Nyarlathotep

  At its dark heart, the Masks of Nyarlathotep campaign runs upon investigative fuel to carry your players from one continent to the next. The New York Chapter quickly fills the tank to the sloshing brim for your Investigators starting with an enticing telegram from Jackson Elias followed by his bloody death. A series of rapid-fire revelations following this shocking murder hint at a dark conspiracy. In short order, the campaign serves up the following three discrete mysteries, which should intrigue and motivate the Investigators: the murder of Jackson Elias, the fate of the lost Carlyle Expedition, and the dire global conspiracy. Once in motion, the campaign will continue to propel your group forward, and

Read on…The Three Mysteries in Masks of Nyarlathotep

Mythos Monsters – The Thing in the Fog

The noisome London fog offers the perfect cover for Edward Gavigan’s Mythos invisible pets, the gish-rla (pp. 206-207). These viscous vapors referred to throughout the England chapter as “The Thing in the Fog” provide the Keeper with an atmospheric (pun intended – Ed.) threat to your Investigators on the dark streets of London. The Thing may be employed as an alternative to your routine cultist encounters, particularly after your Investigators have irritated or threatened Gavigan. The nature of the Thing precludes normal combat solutions, instead offering a deadly puzzle for your players to solve. We will discuss a variety of ways to present this other-worldly monster with consideration to incorporating it throughout the chapter.  Before

Read on…Mythos Monsters – The Thing in the Fog

Chapter Inspiration – England

  The England chapter offers a dramatic range of settings and encounters for your players to explore, and you can unveil a variety of locations and characters to create a dreadful, and even gritty, depth to this corner of the campaign. We like to imagine our Investigators arriving in London with visions of Downton Abbey and Oxford professors only to find themselves soon mixed up in the seedy underbelly of the city.  London:  For an inspirational piece contemporary to the setting, we strongly recommend Hitchcock’s 1927 classic silent thriller The Lodger: A Story of the London Fog. The plot, based on Marie Belloc Lowndes’s 1913 novel, centers on the hunt for the “Avenger”, a serial

Read on…Chapter Inspiration – England

Mythos Tomes – Life as a God

Location: Roger Carlyle’s Library Physical Description: Poorly bound in scarred human skin over wood, numbering 150 pages in duodecimo format. No title on the cover, but the frontispiece features a low-quality faux-Egpytian styling opposite the handwritten title page. The content is handwritten in a brown-black scrawl that occasionally fades out.  Author:  Montgomery Crompton, an English soldier and amateur artist, who traveled to Egypt in 1805 and became a minor priest in the Brotherhood of the Black Pharaoh. Originally from a prominent English family, he served in the military and became interested in Egyptian history and art. Research into Crompton while in London (Library Use) can be revealing. Originally born in 1780 and raised in Gloucester,

Read on…Mythos Tomes – Life as a God

Mythos Artifact – The Golden Mirror

  In addition to the piles of kharisiri treasure hidden underneath the ancient pyramid, your Investigators have the chance to acquire a potentially valuable Mythos artifact during the Peruvian Prologue. If your players can wrest the Golden Mirror from de Mendoza, they will have access to a useful foreshadowing device.  The Golden Mirror (Peru, p.64 & Artifacts, p.649) takes the form of a six-inch square solid gold Mask following a design similar to other artifacts found at Tiwanaku excavation sites. While the front depicts a face constructed of the typical Tiwanaku raised-block geometrical designs, the back reveals a highly polished, reflective surface that functions as a mirror. And a conduit to access dark visions and

Read on…Mythos Artifact – The Golden Mirror

Mythos Corruption – Optional Rules

Call of Cthulhu encourages many different styles of play and formats, such as one-shot survival horror, short and deadly investigative modules, and long-form heroic campaigns to name just a few. The alternative Mythos Corruption framework we have presented may not mesh well with every game, but we would like to present some optional rules that could facilitate its incorporation at your table.  Modified Mythos Resistance (Sanity) Costs You may wish to compensate for the fact that your Investigators no longer suffer losses related to Mundane Horror by making a simple cost adjustment. Every check will result in the loss of at least one point of Mythos Resistance (Sanity). That means your Investigators will always experience

Read on…Mythos Corruption – Optional Rules

Vulnerability & Mundane Horror

In our current Masks of Nyarlathotep campaign, we have introduced Mythos Corruption as an alternative framework to the classic Call of Cthulhu Sanity mechanic. This modification to the existing 7th edition rules provides a slightly different means for tracking the effects of Mythos and mundane horror. By shifting the emphasis from deteriorating sanity to progressive cognitive corruption by incomprehensible forces, we have altered the effects of mundane horrors on our Investigators. Instead of the banal disturbances and terrors of our mortal world working in tandem with the Mythos to chip away at an Investigator’s mental health, these events lead to vulnerability and weaken a character’s resistance to the effects of Mythos exposure. In developing this simple

Read on…Vulnerability & Mundane Horror